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Sandrock_Monolithv2_GREEN0202.png

SANDROCK

This was an LCR exercise in lighting and composition with monoliths. We learned how to create some pretty cool shaders with the dirt node in Octane so I took some 3D scans and a Sandrock Model from a PSP game and brought it all together. I actually created a pretty basic rig for Sandrock so I could give it a little bit of life. Also composited in some action essentials dust elements to try and add some depth. 

Animation/Lighting/Composition - dbcontre

Assets - School of Motion + MyMiniFactory.com + Model-resource.com

Music - Particle House ft Le June - I Don't Mind

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